Game Mode Overview
BossRush Mod offers 5 game modes with different focuses, catering to everything from casual to hardcore playstyles.
Mode Comparison
- Standard BossRush: Entry Requirement Ticket / Waves Limited / Core Experience Classic Boss wave challenge / Difficulty ★★☆☆☆
- Infinite Hell: Entry Requirement Ticket (select Infinite Hell difficulty) / Waves Unlimited / Core Experience Endless survival, Bosses grow stronger each wave / Difficulty ★★★★☆
- From Scratch: Entry Requirement Naked + Ticket / Waves Unlimited / Core Experience Random start, grow from zero / Difficulty ★★★☆☆
- Faction War: Entry Requirement Naked + Faction Banner / Waves None (Sandbox) / Core Experience Multi-faction Boss brawl / Difficulty ★★★☆☆
- Blood Hunt: Entry Requirement Naked + Ticket + Bloodhunt Transponder / Waves Four phases / Core Experience Constant bleed, kill to heal / Difficulty ★★★★★
Entry Detection Priority
When you carry multiple entry items at the same time, the system determines which mode to enter based on the following priority:
- Faction War — Faction Banner detected
- Blood Hunt — Bloodhunt Transponder + Ticket detected
- From Scratch — Naked + Ticket detected
- Standard BossRush — Ticket only
General Rules
- In all modes, players do not drop items on death
- All modes support 9 maps
- The arena provides basic facilities such as ammo shop, repair station, and trash can
- Loot crates spawn after killing Bosses (except Infinite Hell, which uses a cash pool instead)