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Game Mode Overview

BossRush Mod offers 5 game modes with different focuses, catering to everything from casual to hardcore playstyles.

Mode Comparison

  • Standard BossRush: Entry Requirement Ticket / Waves Limited / Core Experience Classic Boss wave challenge / Difficulty ★★☆☆☆
  • Infinite Hell: Entry Requirement Ticket (select Infinite Hell difficulty) / Waves Unlimited / Core Experience Endless survival, Bosses grow stronger each wave / Difficulty ★★★★☆
  • From Scratch: Entry Requirement Naked + Ticket / Waves Unlimited / Core Experience Random start, grow from zero / Difficulty ★★★☆☆
  • Faction War: Entry Requirement Naked + Faction Banner / Waves None (Sandbox) / Core Experience Multi-faction Boss brawl / Difficulty ★★★☆☆
  • Blood Hunt: Entry Requirement Naked + Ticket + Bloodhunt Transponder / Waves Four phases / Core Experience Constant bleed, kill to heal / Difficulty ★★★★★

Entry Detection Priority

When you carry multiple entry items at the same time, the system determines which mode to enter based on the following priority:

    1. Faction War — Faction Banner detected
    1. Blood Hunt — Bloodhunt Transponder + Ticket detected
    1. From Scratch — Naked + Ticket detected
    1. Standard BossRush — Ticket only

General Rules

  • In all modes, players do not drop items on death
  • All modes support 9 maps
  • The arena provides basic facilities such as ammo shop, repair station, and trash can
  • Loot crates spawn after killing Bosses (except Infinite Hell, which uses a cash pool instead)

BossRush Mod for Escape from Duckov