Reforge System
For the full achievement list, see the "Achievement List" page.
Overview
- The Reforge system allows you to re-randomize equipment stats, serving as the core equipment progression mechanic in this mod.
- Accessed through Dingdang (the goblin artisan)'s Reforge service.
Reforgeable Equipment
- The following types of equipment can be reforged:
- Armor, helmets, masks, backpacks, headsets
- Firearms, melee weapons
- Totems
- Reforge only rerolls the item's own stats, the ones you can see on its detail panel.
Properties Excluded from the Reforge Pool
- The hidden data an item uses to track its own state is never rerolled. You can't see it on the detail panel, and Reforge can't touch it.
- Temporary effects picked up during a run (bonuses from buffs and debuffs) are exactly that: temporary. They don't count as the item's own stats, so Reforge never touches them.
- A melee weapon's swing timing is never rerolled; otherwise the same blade would feel different after every reforge.
Reforge Process
- Interact with Dingdang and select "Reforge".
- Place the equipment you want to reforge.
- Adjust the investment amount (higher investment favors larger changes).
- Adjust the benefit tendency separately. Favoring benefits makes helpful changes more likely; lower vertical and horizontal recoil counts as a benefit.
- If needed, use Cold Quench Fluid to lock stats you don't want changed.
- Click Reforge.
Reforge Cost
- Base cost = equipment value / 100, minimum 100. That's the bench fee for one attempt.
- Dingdang Affinity discount: Lv.3 = 10% off, Lv.6 = 15% off, Lv.10 = 20% off.
Reforge Results
Each Reforge changes all unlocked stats simultaneously. Results are influenced by:
- Investment amount: higher amounts favor larger changes; benefit tendency separately controls whether a change is helpful or harmful
- Equipment quality: affects the distribution of change magnitudes
- Equipment value: affects the baseline change magnitude
Green means a benefit and red means a penalty; arrows show the numeric direction. Reduced recoil has a green down arrow, increased recoil a red up arrow.
Existing reforged values are preserved. This correction does not automatically reverse old values.
Stat Change Range
- Stat values will not exceed reasonable bounds (there are upper and lower limits).
- When a stat reaches its extreme value, a "Max" or "Min" tag is displayed.
- Each unlocked stat attempts to change; rolling further toward a bound already reached leaves it at that bound.
Cold Quench Fluid Lock
- Cold Quench Fluid is the most critical material in the Reforge system.
- In the Reforge interface, you can use Cold Quench Fluid to lock individual stats.
- Locked stats will not change during Reforge.
- Once you roll a satisfactory core stat, lock it with Cold Quench Fluid, then continue reforging other stats.
How to Obtain Cold Quench Fluid
- Dingdang Affinity Lv.4: level-up reward.
- Dingdang's shop: available for purchase once Affinity requirement is met.
- Married Dingdang: gifted through daily chat.
Unlocking with Tempering Solvent
- Locked the wrong stat? Carry Tempering Solvent and locked stats turn from gold to blue in the Reforge screen. Click one twice (the second click confirms) to spend 1 bottle and unlock it. The value stays and the stat can be reforged again.
- One bottle per stat; if the bottle can't be taken, the stat is locked again so nothing is wasted.
- Source: Dingdang's shop from Affinity Lv.4 (stock 3, refreshed each visit); Dingdang gives 2 bottles once at Affinity Lv.6, and players already past Lv.6 receive them the next time they chat with him.
Reforge Data Persistence
- Reforge results are permanently saved on the equipment.
- Supported reforged stats are automatically restored after scene changes or save/load.
- If an old item still carries a reforge result this version no longer supports, it is cleared on load and that stat returns to the value the item originally shipped with.
- No need to worry about losing Reforge results.
How much money to invest
On top of the bench fee you can invest extra money to favor larger changes. The curve scales with multiples of the item's value, not with an absolute amount:
- Invest 10x the item's value → roughly +10% to the magnitude factor
- Invest 100x → roughly +30%
- Invest 1000x → roughly +100%
So the returns fall off fast: going from 10x to 100x costs ten times the money and buys twenty percentage points.
Tips
- Don't waste Reforge resources on temporary equipment. First decide which equipment you'll use long-term.
- Reforge multiple times to find core stats first, then lock them with Cold Quench Fluid.
- Think in multiples, not absolute cash: stop at 100x on valuable gear and spend the rest on more attempts.
- Affinity discounts cut long-term Reforge costs a lot, so build Affinity first. Note the same discount also applies to affix forging.
- Settle the stats before you forge affixes. The other order works too, but fixing the numbers first makes it easier to judge whether a piece is worth investing in.
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