Game Mode Overview
From BossRush Wiki
8 modes, from chill to "why did I do this to myself" to a standalone zombie survival gauntlet — plus one where you never draw a weapon at all.
At a Glance
| Mode | Entry | Waves | What it is | Difficulty |
|---|---|---|---|---|
Standard BossRush | Ticket | Limited waves | Classic Boss wave challenge | ★★☆☆☆ |
Infinite Hell | Ticket (select at signpost) | Unlimited waves | Bosses get stronger forever | ★★★★☆ |
From Scratch | Naked + Ticket | Unlimited waves | Random start, grow from zero | ★★★☆☆ |
Faction War | Naked + Banner | Sandbox | Multi-faction Boss brawl | ★★★☆☆ |
Blood Hunt | Naked + Ticket + Transponder | 4 phases | Constant bleed, kill to heal | ★★★★★ |
Fate Echo | Current loadout + Ticket + Fate Echo Relic | 9 waves, 3 acts | Counter your habits, then hunt your nemesis | ★★★★★ |
Zombie Mode | Zombie Tide Invitation | Roguelite survival | Enter empty-handed, endless zombie waves + escalating pollution + purification-point economy, separate from the seven modes above | ★★★★☆ |
Black Market Duck Cup | One BossRush ticket, from the option next to "Boss Rush" at base | Six matches per season | You never step in: sign two fighters, then read the odds, place your bets, and call one order per match | ★★★☆☆ |
Mode Detection Priority
Carrying multiple entry items? The system picks by priority:
Faction War — Banner detected
Blood Hunt — Transponder + Ticket detected
Fate Echo — Relic + Ticket detected, no Transponder
From Scratch — Naked + Ticket detected
Standard BossRush — Ticket only
The Black Market Duck Cup is not on this list: like Standard BossRush it just needs a ticket and has no mode-specific entry item. Pick "Black Market Duck Cup" next to "Boss Rush" at base.
General Rules
- Standard BossRush, Infinite Hell, From Scratch, Faction War, Blood Hunt and Fate Echo can use any of the 9 maps; the Black Market Duck Cup runs only on DEMO Ultimate Challenge (the map screen lists only what it can use); Zombie Mode has its own entry flow and ignores this map list
- Arenas include ammo shop, repair station, and trash can
- Standard, From Scratch, and Blood Hunt drop loot crates from Boss kills; Infinite Hell uses a cash pool; Faction War only drops crates from enemy-faction Bosses; Fate Echo pays its strict reward only after wave 9 victory
- Zombie Mode is a standalone survival mode: no ticket entry, its own purification-point economy — see the "Zombie Mode" page for full rules
Compare at a glance Click a header to sort
| BossRush ticket | Bring anything | Finite | Boss kills drop crates | Yes | Any of the 9 | ★★☆☆☆ | — | |
| Ticket + pick Infinite Hell | Bring anything | Endless, scaling | Cash instead of crates | Yes | — | ★★★★☆ | — | |
| BossRush ticket | Empty kit, empty bags | Endless | Random issued gear plus crates | Yes | — | ★★★☆☆ | — | |
| Faction banner (consumed) | Empty kit | None — open brawl | Only from hostile factions | Yes | — | ★★★☆☆ | — | |
| Ticket + transponder (both consumed) | Empty kit | — | Boss kills drop crates | Yes | — | ★★★★★ | Four phases, bleed accelerates | |
| Ticket + Fate Echo relic | Keep your own gear | Nine waves, three acts, fixed | Only after clearing wave 9 | No | — | ★★★★★ | — | |
| Horde invitation | Auto-stashed on entry | — | — | No — own reward track | — | ★★★★☆ | Roguelite survival, endless horde | |
| Ticket, via the dock boat menu | Anything — you don't fight | — | — | No | DEMO Ultimate Challenge only | ★★★☆☆ | Six bouts a season, two signed fighters |
Game ModesAll entries · 8
Standard BossRushBuy a ticket and fight — the classic run
Infinite HellEndless waves, bosses scale forever
From ScratchEnter naked, climb back up on random loot
Faction WarPick a faction and start a map-wide brawl
Blood HuntYou bleed on entry — kill or die
Fate EchoNine waves that learn and counter your build
Zombie ModeStandalone roguelite survival vs endless hordes
Black Market Duck CupYou never fight — you sign, bet, and call the odds
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