Boss Fight Guide
Dragon Descendant — Medium
Phase 1
- Damage only 0.3x — low pressure. Learn the patterns
- Up close, every 10th bullet marks an orange ring under you that blows ~0.8s later (1.6m radius). Step out of the ring
- Incendiary bomb every 5s — dodge the ground fire
- Steady DPS, no rush
Phase 2 (First Lethal Hit → Revival at 50% HP)
- Don't celebrate. It comes back harder: 1.1x dmg, 1.5x crit, 1.5x chase speed
- Contact damage now active — don't let it touch you. Before each rush it kicks up dust, throws sparks and charges for about 0.3s: sidestep the moment you see it. Rolling through the rush takes no damage
- Firebombs every 1s, always aimed at your feet; it can heal by standing in the fire
- Key: out-DPS the self-healing
Counters
- Dragon Set / Dragon King Set = fire heals you. Fight becomes trivial
- Ice weapons slow it in Phase 2
- Reverse Scale as safety net
No-Hit Tips
- Phase 1: mid-range, dodge rockets + firebombs
- Phase 2: dash to create distance, never let it close
- Dragon Set = immune to fire, just dodge bullets + contact
- Boss Filter → solo it
Skyburner Dragon Lord — Hardest
General
- It flies (3-5m) — use guns, not swords
- It follows you — don't try to outrun it
- Never stop moving
Skill Responses
- Prismatic Bolt — Move laterally for 2.5s to shake tracking
- Charge — See ground ring → dodge perpendicular immediately
- Solar Dance — Find gaps between rotating beams, or run out of range
- Rainbow Ring — Run OUT during expansion, IN during contraction
- Phantom Spear — Read warning lines, stand between them
Phase 2
- Attack interval halved (1.0s → 0.5s)
- Charge becomes double charge; before the second dash it pauses about 0.3s and lights a countdown ring
- New Spiral Bolt + Spear Barrage (4 × 16 spears)
- Requires faster reactions
"My child, protect me!"
- At 1 HP → ascends, summons half-stat Dragon Descendant
- Fires Bolts every 3s while Junior lives
- Kill the Descendant first
Recommended Gear
- Dragon Set / Dragon King Set (fire immunity + dash)
- High DPS guns (shorter fight = fewer mistakes)
- Cloud Soar I (aerial evasion)
- Reverse Scale (emergency save)
No-Hit Tips
- Memorize all telegraphs and safe zones
- Dragon King dash (0.5s CD, 6m) is the best evasion tool
- Phase 2 = double tempo, biggest challenge
- "Protect me" phase = manage two targets simultaneously
- Boss Filter → solo practice
General Tips
- Use arena cover and terrain
- Your dodge roll's invulnerability also works against the instant hits of the Dragon Descendant, Skyburner Dragon Lord, Phantom Witch and Zombie Mode Bosses (barrages, rushes, one-shot area slashes); lingering ground zones such as poison circles, lava and curse fields are continuous damage, so rolling won't save you: walk out of them
- Ammo shop near signpost — restock anytime
- Multi-boss waves: watch directional indicators, don't get surrounded
- Boss Filter to disable problematic Bosses
- Kill speed affects drop quality
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