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Dragon Descendant

What Is It?

Your first custom Boss. Two-phase fight, mid-tier difficulty. Beat it for the Dragon Set and Dragon Breath — your gateway to fire-themed gear.

Stats

  • HP: 500 / Contact Damage: 20 / Contact Range: 1.5m / Knockback: 10

Phase 1 (100% → 50% HP) — Warm-Up

  • Standard gunfire; every 10th shot sneaks in a rocket (5+5 damage, 1m blast radius)
  • Incendiary grenade every 5 seconds
  • Damage multiplier only 0.3x — this phase exists to teach you the patterns

Phase 2 (50% HP) — "I... will not fall!"

It "dies," delivers a dramatic one-liner, then revives at 50% HP and goes berserk:

  • Damage x1.1, crit x1.5, chase speed x1.5
  • Touching it hurts — keep your distance
  • 5m glowing aura
  • Incendiary grenades now every 1 second, and it throws them at itself to heal
  • Vulnerable to ice (slows it)

WARNING

Revival triggers once. Don't celebrate at 50% — it's about to get real.

Drops

  • Flame Scale Armor (Armor): 60%
  • Crimson Dragon Helm (Helmet): 30%
  • Dragon Breath (Firearm): 10%

How to Fight It

  • Phase 1 is chill — just dodge rockets and fireballs
  • At 50%, don't stop shooting — it heals itself with fire
  • Dragon Set / Dragon King Set turns fire damage into healing for YOU
  • Ice weapons are very effective in Phase 2

Spawn Limits

  • Faction War / Blood Hunt: Max 1 per session

Achievements

  • Dragon Heir Hunter — First kill (30K)
  • Perfect Dragon Hunt — No-damage kill (200K)
  • Dragon Heir Collection — All exclusive drops (300K)

BossRush Mod for Escape from Duckov