Infinite Hell & From Scratch Guide ​

From BossRush · Qinglan Archipelago Wiki

Infinite Hell ​

No end. Bosses gain +2% stats per wave. Survive as long as you can.

Prep ​

  • Best gear, best weapons, max ammo
  • Dragon King Set (dash + fire immunity) is critical late
  • Cloud Soar I for aerial dodging, Reverse Scale for emergency saves

Pacing ​

  • Infinite Hell draws from enabled Bosses by weight from wave 1; it has no 20-wave heavy-hitter protection, so a Dragon Lord or one of the Four Horsemen can appear immediately
  • Ammo shop near signpost — resupply often
  • Cash within 2m auto-flies to you, but you need to walk into range first
  • High-quality item every 5 waves — don't miss it

Late Game ​

  • Past wave 50, Boss stats get terrifying
  • Never stand still. Always moving, always shooting
  • Boss Filter to reduce spawn rate of the worst Bosses
  • Milestone rewards (every 100 waves) scale exponentially

Achievements ​

  • 10 waves / 25 / 50 / 100 / 200 — escalating milestones
  • 10 waves no damage: Iron Will
  • 10 waves no healing: Iron Man (hidden)

From Scratch ​

Random start, grow from nothing. Adapt or die.

Opening ​

  • Starting gear is random — don't restart for perfection
  • Check your weapon + ammo, adapt your playstyle
  • Dislike your starting gun? A melee weapon you pick up can also clear the early waves
  • Only 3 medical items — they're precious

Wave Strategy ​

  • 1-2: Weakest grunts, easy loot
  • 3-5: Stronger grunts, no Bosses — focus on gear upgrades
  • 6-10: 1 Boss appears — kill it for drops
  • 11-15: 2 Bosses, with the heavy-hitter block lifted from wave 11 — watch positioning, don't get pinched
  • 16+: Bosses only, no more minions — gear should be solid by now

Gear Upgrades ​

  • Enemy gear quality scales with wave number (late = Q5-6 drops)
  • After each wave: check crates, replace weakest slot first
  • Boss drops > grunt drops

Achievements ​

  • Complete 10 waves: From Scratch
  • 5 waves no damage: Perfect From Scratch