v2.1.35
Release Date
- 2026-04-22
Main Theme
- Phantom Witch, Soulreaper's Requiem, Legacy Probability Loot Mode: the third custom Boss — Phantom Witch — and her exclusive scythe weapon Soulreaper's Requiem join the roster; a new "Legacy Probability" loot config is now on by default with a Q5+ guarantee for high-HP Bosses; Skyburner Halberd and Frostmourne each gain 2 gem slots.
Detailed Update Log
New
- Added custom Boss Phantom Witch (HP 1000) with a three-phase fight: blink approach, scythe sweep / heavy slash, Curse Realm, Requiem Arc, Wraith Trail; Phase 3 enters a last-stand mode with dual ghost minion summoning.
- Added exclusive melee weapon Soulreaper's Requiem (Ghost element, quality 6), 50% extra-drop chance on Phantom Witch kill; right click casts a Curse Realm.
- Added config option
useLegacyBossLootProbabilities(Legacy boss loot probabilities, default: on): per-quality independent probability + Q5+ guarantee. When a Boss's max HP > 250 and its loot crate contains no Q5+ item, one extra item is appended (90% Q5 / 9% Q6 / 0.9% Q7 / 0.1% Q8). - Skyburner Halberd and Frostmourne each gain 2 gem slots.
Improvements
- Wiki in-game browser UI rendering overhaul: precompiled regex for faster parsing, dynamic title font sizing with NBSP to fix long-title line breaks, right-column pagination switched to source-text slicing + RichText repair to fix first-character offset.
- Unified Boss runtime preset cleanup via
BossCleanupHelpers, fixing ScriptableObject memory leak on scene transitions.
Fixes
- Fixed an issue where switching from Infinite Hell to From Scratch / Faction War / Blood Hunt left residual
infiniteHellModestate, causing Boss loot crates to disappear and cash to spawn erroneously near signposts. - Fixed the "Sell All" button in Faction War / Blood Hunt mystery merchant accidentally selling wishlisted items.
- Fixed an issue where some ModConfig changes did not take effect immediately; supported options now sync by changed key and are written back to the local config file.
- Fixed gem slot creation failing silently when the Gem Tag was missing, with no retry.
- Fixed NPC grouped-interaction child nodes failing to initialize under certain timing conditions.
- Fixed Skyburner Dragon Lord's
ComposeProcessedHitKeybit-field encoding collision that could merge distinct hit checks. - Fixed Blood Hunt fortification collider merging that broke half-cover penetration and degraded performance on low-end machines.