Death Wraith

From BossRush Wiki

What Is It?

Wherever you died, the body is still standing there — waiting for you to come back.

The next time you set foot on that same map, in that same sub-scene, something will be standing on the spot: wearing your gear, wearing your face, breathing with your voice. Its name is written above it: Strong / Balanced / Weak + your name + 's Wraith.

How hard it hits depends on how expensive you were when you died.

What It Inherits From You

  • Your face — the exact head and character look you died with.
  • Your gear — most of what you were wearing and carrying is now on it.
  • Your voice — right down to your voice lines and footstep material.
  • Your style — died holding a gun and it fights as a gunner; died in melee and it closes the distance and chases you down.

It won't lunge the second you load in. Like any vanilla enemy it has to notice you first — which gives you a moment to look at what's standing there before it looks back.

You Set Its Strength Yourself

The measure is one ratio: the value you were carrying ÷ (cash + the value you were carrying).

Which means: walk out with your whole estate on your back, die once, and you have personally built yourself a monster.

TierTriggerHealthDamageMove speedMoveability
Strongcarried share ≥ 50%10x1.5x1.9x1.0
Balancedcarried share 10%–50%6x1.25x1.5x0.9
Weakcarried share < 10%3xnone1.2x0.8

10x health with 1.5x damage is not a figure of speech. Wipe while kitted out, and going back to clean up after yourself is often harder than the Boss that killed you in the first place.

The Fine Print

  • Only one at a time. There is a single active wraith record. Die again and the new one overwrites the old — even if the old one is still alive and standing on the field, it gets replaced.
  • Beating it settles the account. Kill the wraith and the record clears. It does not respawn again and again; nothing comes back until your next death.
  • It drops nothing. A wraith has no loot crate, and killing it returns not one piece of gear. This is a grudge match, not baggage reclaim.
  • Normal game scenes only — menus and loading screens never trigger it.
  • It carries its own name and health bar, so you can pick your own echo out at a glance.

Do I Need to Turn It On?

On by default. enableDeathWraithSystem in ModConfig switches it off — after which nothing is recorded and nothing spawns, and the existing wraith record in your save is cleared out.

Think it through before you head out: what you're wearing now is what you'll be fighting next.