Viper Dagger
Viper Dagger Melee · Venom

Statistics
| Rarity | 5 |
|---|---|
| Damage | 22 |
| Speed / Range | 2.1 / 1.4 m |
| Crit | 8% · 1.5x |
| Move speed | 112% |
| Availability | 20% from the Warden / Dingdang's Shop (Affinity 5) |
Internal ID:500048
What Is It?
A poison-element short blade that stacks venom layers on every hit. Single-hit damage is modest, but landing 5 consecutive hits triggers a poison burst for bonus damage. Built for close-quarters rapid strikes.
- Type: Melee / Quality: 5 / Element: Poison
- Drop: 20% from the Warden (works on vanilla maps too) / Dingdang's Shop (Affinity 5, stock 1)
- Won't drop on death
Stats
- Dmg 22 / Speed 2.1 / Range 1.4m / Crit 8% / Crit Dmg 1.5x / Pierce 2
- Block 0.2 / Stamina 4/hit / Hit Delay 0.06s / Bleed 0% / Move Speed 112%
Venom Injection (Passive)
Each melee hit applies 1 poison stack to the target (max 5 layers):
- Stacks expire after 6 seconds without a follow-up hit
- Reaching 5 stacks triggers Toxic Burst: deals 35 poison damage and clears all stacks
- Stacking can restart immediately after a burst
What It Looks Like
Swings leave a venom-green trail. When the 5th stack triggers the toxic burst, a poison ring bursts at the target's feet and throws out shards, with a muffled bubbling pop — hearing it means the burst actually resolved.
Tips
- Fast attack speed (2.1) and low stamina cost (4/hit) let you stack venom quickly
- Burst damage is fixed at 35 — does not scale with crits or weapon stats
- 1.4m range requires you to be right on top of enemies — risky when surrounded
- Low crit stats mean early single-hit damage is weak; venom stacking is how you deal competitive DPS
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