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Phantom Witch

What Is It?

The third custom Boss. She blinks around the field, alternating stealth with scythe sweeps, Curse Realms, and undead summoning across three phases. 1000 HP of pure menace. Drops the exclusive Soulreaper's Requiem (50% chance).

Stats

  • HP: 1000 / Damage: 1.1x / Scale: 2x / Base: Ghost preset

Phases

  • Phase 1 (100% → 60%) — Learning the dance
  • Phase 2 (60% → 25%) — Tempo ramps up hard
  • Phase 3 (below 25%) — Last stand with minion summons

Skills

  • Blink Teleport — 1-4m blink + 0.3s stealth. Tracked variant drops a marker near you (2.2m, lingers 2s) then blinks to it
  • Scythe Sweep — 0.35s windup, 18 dmg, 3.1m 170° arc
  • Heavy Scythe Slash — 0.5s windup, 30 dmg, 3.6m 130° arc. Pre-blinks 1.8-3.6m to close the gap
  • Curse Aura — 0.45s windup, 12 dmg, 3.5m radius
  • Curse Realm — 0.5s windup, 4.5m radius, 4s duration, 15 dmg/0.5s. ~1s warning ring. P3: 80% radius, 75% duration
  • Requiem Arc — 0.55s windup, 4.8m range, 16 dmg
  • Wraith Trail — 0.45s windup, 18 dmg, 0.3s delay, 3m warning outline
  • Undead Summoning (P3) — 1s windup, 2 ghost minions (150 HP, 15 HP/s regen, max 2 alive). One heals the witch (6 HP/s within 6m), one harasses you (every 2.4s within 3.2m)

Tactical Rotation

  • P1 (1.2s interval): Flank Pressure → Midrange Requiem → Wraith Trail Observe
  • P2 (0.85s interval): Flank Pressure → Midrange Double → Curse Trap → Flank Pressure
  • P3 (1.1s interval): Short Drift → Last Stand Summon → Curse Trap → Minion Retreat

Stealth

Cycles between true stealth, semi-stealth, and visible:

  • P1: 38% stealth / P2: 32% / P3: 18%
  • True stealth max: 1.1s

Curse Debuff

  • Duration: 5s, max 3 stacks, -30% move speed per stack
  • At 3 stacks = 90% slow. Don't let this happen.

Drop

  • Soulreaper's Requiem (melee): 50% extra drop chance

How to Fight Her

  • Purple ground marker = she's about to blink-strike. Dodge sideways immediately
  • Curse Realm warning ring (~1s) = get out NOW
  • Phase 2 ramps tempo hard — keep moving, don't get greedy
  • Phase 3: kill the sustain minion first to stop her regeneration
  • Avoid eating consecutive curse abilities — 3 stacks = near-immobile

Spawn Restrictions

  • Standard / Infinite Hell: excluded first 20 waves
  • From Scratch: excluded first 10 waves
  • Faction War / Blood Hunt: normal draw

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