Summoning Staff
Summoning Staff Melee · Summon

Statistics
| Rarity | 5 |
|---|---|
| Damage | 18 |
| Speed / Range | 1.2 / 1.8 m |
| Crit | 4% · 1.3x |
| Move speed | 105% |
| Availability | 20% from Big Xing / Dingdang's Shop (Affinity 5) |
Internal ID:500049
What Is It?
A summoner melee staff with modest personal damage but a right-click that pulls 3 soul warriors from the void to fight for you. Play it safe — let the summons draw aggro while you pick your spots.
- Type: Melee / Quality: 5
- Drop: 20% from Big Xing (works on vanilla maps too) / Dingdang's Shop (Affinity 5, stock 1)
- Won't drop on death
Stats
- Dmg 18 / Speed 1.2 / Range 1.8m / Crit 4% / Crit Dmg 1.3x / Pierce 1 / Hit Delay 0.1s
- Block 0.3 / Stamina 6/hit / Bleed 0% / Move Speed 105%
Soul Summon (Right Click)
- Cooldown: 12s
- Summons 3 soul warriors around you (2.2m radius)
- Each has 80 HP, fights on your side, pursues enemies
- Lasts 15 seconds, then fades (or dies from damage)
- Inactive if you already have 3 active summons — wait for them to expire first
What It Looks Like
Swings leave a soul-purple trail. Casting lights a rune ring under the caster, and each of the three soul warriors gets its own small ring at its landing spot, over a summoning tone that resolves into a solid thud when they arrive.
Tips
- Personal damage stats are intentionally low (18 dmg, 4% crit) — you're not the carry
- 3 summons effectively split boss aggro, giving you safe windows to attack
- 12s cooldown vs 15s lifetime means near-seamless uptime if you summon immediately on expiry
- Shines most in Zombie Mode or multi-enemy scenarios where summons absorb attention
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